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163 Hoothoot

Insomnia
Prevents the Pokémon from falling asleep

Keen-eye
Prevents other Pokémon from lowering accuracy

Dream World: Tinted-lens
Powers up “not very effective moves
DataResource

  Min-MinMaxMax+
HP:
60
-- 261 324--
Attack:
30
5986 159174
Defense:
30
5986 159174
Special Attack:
36
6997 171188
Special Defense:
56
105133 211232
Speed:
50
95122 199218

Info

SpeciesThe Owl Pokémon
TranslationKanji: ホーホー
Romaji: Hoho
Korean: 부우부
Mandarin: 咕咕
French: Hoothoot
German: Hoothoot
Gender Ratio : 50%
: 50%
Types

Flavor

Generation: V | IV | III | II | I
Gold : It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Silver : It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Crystal : It begins to hoot at the same time every day. Some trainers use them in place of clocks.
Ruby : HOOTHOOT has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this POK éMON begins hooting at precisely the same time every day.
Sapphire : HOOTHOOT has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this POK éMON begins hooting at precisely the same time every day.
Emerald : It has an internal organ that senses the earth’s rotation. Using this special organ, a HOOTHOOT begins hooting at precisely the same time every day.
FireRed : It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
LeafGreen : It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Diamond : It always stands on one foot. Even when attacked, it does not brace itself using both feet.
Pearl : It switches its standing foot so quickly, it can’t be seen. It cries at the same time every day.
Platinum : It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
HeartGold : It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
SoulSilver : It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Black : It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.
White : It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.

Natural Info

Potential Mates
Height WeightStepsHabitatShape
0.7 meter(s)21.2 kilogram(s)4080 / 1913
ColorGrowth SpeedFootprint
Brownmedium
Base HappinessBase ExperienceEV Yield
70581 - HP

Type Efficacy

1x 1x 1x 1x 0x 2x ½x 0x 1x 1x 1x ½x 2x 1x 2x 1x 1x

Family


hoothoot
Level 20
noctowl

Moves


-- TackleA physical attack in which the user charges and slams into the target with its whole body.
-- ForesightEnables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
-- GrowlThe user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
5 HypnosisThe user employs hypnotic suggestion to make the target fall into a deep sleep.
9 PeckThe target is jabbed with a sharply pointed beak or horn.
13 UproarThe user attacks in an uproar for three turns. Over that time, no one can fall asleep.
17 ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.
21 ConfusionThe target is hit by a weak telekinetic force. It may also leave the target confused.
25 Echoed VoiceThe user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
29 Take DownA reckless, full-body charge attack for slamming into the target. It also damages the user a little.
33 Air SlashThe user attacks with a blade of air that slices even the sky. It may also make the target flinch.
37 Zen HeadbuttThe user focuses its willpower to its head and attacks the target. It may also make the target flinch.
41 SynchronoiseUsing an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
45 ExtrasensoryThe user attacks with an odd, unseeable power. It may also make the target flinch.
49 Psycho ShiftUsing its psychic power of suggestion, the user transfers its status problems to the target.
53 RoostThe user lands and rests its body. It restores the user's HP by up to half of its max HP.
57 Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.

TM06ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.
TM17ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.
TM27ReturnA full-power attack that grows more powerful the more the user likes its Trainer.
TM29PsychicThe target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30Shadow BallThe user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM40Aerial AceThe user confounds the target with speed, then slashes. The attack lands without fail.
TM42FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44RestThe user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46ThiefThe user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49Echoed VoiceThe user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM77Psych UpThe user hypnotizes itself into copying any stat change made by the target.
TM83Work UpThe user is roused, and its Attack and Sp. Atk stats increase.
TM85Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87SwaggerThe user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88PluckThe user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM90SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02FlyThe user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Wing AttackThe target is struck with large, imposing wings spread wide to inflict damage.
WhirlwindThe target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
SupersonicThe user generates odd sound waves from its body. It may confuse the target.
AgilityThe user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Night ShadeThe user makes the target see a frightening mirage. It inflicts damage matching the user's level.
Mirror MoveThe user counters the target by mimicking the target's last move.
Sky AttackA second-turn attack move where critical hits land more easily. It may also make the target flinch.
Faint AttackThe user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
FeatherdanceThe user covers the target's body with a mass of down that harshly lowers its Attack stat.
DefogA strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.

Other PokeDexes

Affiliates

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