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479 Rotom

Levitate
Gives full immunity to all Ground-type moves

DataResource

  Min-MinMaxMax+
HP:
50
-- 241 304--
Attack:
50
95122 199218
Defense:
77
143171 253278
Special Attack:
95
176203 289317
Special Defense:
77
143171 253278
Speed:
91
168196 281309

Info

SpeciesThe Plasma Pokémon
TranslationKanji: ロトム
Romaji: Rotom
Korean: 로토무
Mandarin: 洛托姆
French: Motisma
German: Rotom
Gender Ratio Genderless
Types

Flavor

Generation: V | IV | III | II | I
Diamond : Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
Pearl : Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
Platinum : Its electric-like body can enter some kinds of machines and take control in order to make mischief.
HeartGold : Research continues on this Pok émon, which could be the power source of a unique motor.
SoulSilver : Research continues on this Pok émon, which could be the power source of a unique motor.
Black : Its electric-like body can enter some kinds of machines and take control in order to make mischief.
White : Its electric-like body can enter some kinds of machines and take control in order to make mischief.

Natural Info

Potential Mates
Height WeightStepsHabitatShape
0.3 meter(s)0.3 kilogram(s)5355 / 2550
ColorGrowth SpeedFootprint
Redmedium
Base HappinessBase ExperienceEV Yield
701321 - Special Attack
1 - Speed

Type Efficacy

0x 0x ½x ½x 2x 1x ½x 2x ½x 1x 1x 1x ½x 1x 1x 1x 2x

Family


rotom

Moves


-- ThundershockA jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
-- AstonishThe user attacks the target while shouting in a startling fashion. It may also make the target flinch.
-- TrickThe user catches the target off guard and swaps its held item with its own.
-- Confuse RayThe target is exposed to a sinister ray that triggers confusion.
-- Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.
8 UproarThe user attacks in an uproar for three turns. Over that time, no one can fall asleep.
15 Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
22 Shock WaveThe user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
29 Ominous WindThe user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
36 SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
43 Electro BallThe user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.
50 HexThis relentless attack does massive damage to a target affected by status problems.
57 ChargeThe user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
64 DischargeA flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

TM06ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.
TM16Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.
TM21FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.
TM24ThunderboltA strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25ThunderA wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM27ReturnA full-power attack that grows more powerful the more the user likes its Trainer.
TM30Shadow BallThe user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM42FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44RestThe user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM46ThiefThe user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM57Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM61Will O WispThe user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM70FlashThe user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM72Volt SwitchAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.
TM77Psych UpThe user hypnotizes itself into copying any stat change made by the target.
TM85Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87SwaggerThe user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Other PokeDexes

Affiliates

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