« milotic
kecleon »

351 Castform

Forecast
Castform transforms with the weather

DataResource

  Min-MinMaxMax+
HP:
70
-- 281 344--
Attack:
70
131158 239262
Defense:
70
131158 239262
Special Attack:
70
131158 239262
Special Defense:
70
131158 239262
Speed:
70
131158 239262

Info

SpeciesThe Weather Pokémon
TranslationKanji: ポワルン
Romaji: Powalen
Korean: 캐스퐁
Mandarin: 漂浮泡泡
French: Morphéo
German: Formeo
Gender Ratio : 50%
: 50%
Types

Flavor

Generation: V | IV | III | II | I
Ruby : CASTFORM’s appearance changes with the weather. This POK éMON gained the ability to use the vast power of nature to protect its tiny body.
Sapphire : CASTFORM borrows the power of nature to transform itself into the guises of the sun, rain clouds, and snow clouds. This POK éMON’s feelings change with the weather.
Emerald : It alters its form depending on the weather. Changes in the climate such as the temperature and humidity appear to affect its cellular structure.
FireRed : It has the ability to change its form into the sun, the rain, or a snow cloud, depending on the weather.
LeafGreen : It has the ability to change its form into the sun, the rain, or a snow cloud, depending on the weather.
Diamond : Its appearance changes with the weather. Recently, its molecules were found to be just like water.
Pearl : Its appearance changes with the weather. Recently, its molecules were found to be just like water.
Platinum : Its appearance changes with the weather. Recently, its molecules were found to be just like water.
HeartGold : This Pok émon can change its cells, taking different forms based on the temperature and humidity.
SoulSilver : This Pok émon can change its cells, taking different forms based on the temperature and humidity.
Black : Its appearance changes with the weather. Recently, its molecules were found to be just like water.
White : Its appearance changes with the weather. Recently, its molecules were found to be just like water.

Natural Info

Potential Mates
Height WeightStepsHabitatShape
0.3 meter(s)0.8 kilogram(s)6630 / 3188
ColorGrowth SpeedFootprint
Whitemedium
Base HappinessBase ExperienceEV Yield
701451 - HP

Items

Mystic Water 100% An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.

Type Efficacy

1x 2x 1x 1x 1x 1x 1x 0x 1x 1x 1x 1x 1x 1x 1x 1x 1x

Family


castform

Moves


-- TackleA physical attack in which the user charges and slams into the target with its whole body.
10 EmberThe target is attacked with small flames. It may also leave the target with a burn.
10 Water GunThe target is blasted with a forceful shot of water.
10 Powder SnowThe user attacks with a chilling gust of powdery snow. It may also freeze the targets.
20 HeadbuttThe user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
30 HailThe user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
30 Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.
30 Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.
40 Weather BallAn attack move that varies in power and type depending on the weather.
50 BlizzardA howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
50 Hydro PumpThe target is blasted by a huge volume of water launched under great pressure.
50 Fire BlastThe target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM06ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07HailThe user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.
TM13Ice BeamThe target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14BlizzardA howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM17ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.
TM22SolarbeamA two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24ThunderboltA strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25ThunderA wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM27ReturnA full-power attack that grows more powerful the more the user likes its Trainer.
TM30Shadow BallThe user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35FlamethrowerThe target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM37SandstormA five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM38Fire BlastThe target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44RestThe user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46ThiefThe user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM53Energy BallThe user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM55ScaldThe user shoots boiling hot water at its target. It may also leave the target with a burn.
TM59IncinerateThe user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM67RetaliateThe user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM70FlashThe user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM73Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.
TM77Psych UpThe user hypnotizes itself into copying any stat change made by the target.
TM83Work UpThe user is roused, and its Attack and Sp. Atk stats increase.
TM87SwaggerThe user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

DisableFor four turns, this move prevents the target from using the move it last used.
AmnesiaThe user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Future SightTwo turns after this move is used, a hunk of psychic energy attacks the target.
Lucky ChantThe user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
Ominous WindThe user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Clear SmogThe user attacks by throwing a clump of special mud. All status changes are returned to normal.
HexThis relentless attack does massive damage to a target affected by status problems.

Other PokeDexes

Affiliates

Floatzel.net Swalot's Ave Pokémon Desert Shadow PokéReview Altered Origin Studio-Revolution.net Poképlace Reborn Takharii's Stuff

© Indigo Plateau 2011-2012. All Rights Reserved.